Trym Home, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. His left leg appears badly burned and disfigured. His brown hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful necromancer made him what he is. In his 13th year, his parents were killed by a drow raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Many drow want him driven away; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Insomniac. Bonds: Enemies, Mentor. Occupation: Fletcher
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. 1 Bullseye lantern.
Felgrat Clayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white tunic with pastel highlights, and long white pants that bunch up around his shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is auburn. His green eyes peer out from beneath his Stetson white hat.
Personality: He acts crazy and hedonistic. He is afraid of women and trembles around them
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Felgrat took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Mercenary.
Motivation: Expand his business; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Hedonist, Shy. Bonds: Job, Adventurer. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 105 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
Possessions: 1000 gp. Solid gold idol (1100 gp). Gold and topaz bottle stopper cork (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (100 gp). An abacus with copper, silver and gold markers (130 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (2400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver ewer (10 gp). Solid gold idol (1100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
Millicent Staurheim, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a wide-brimmed hat to cover her moderate length golden hair. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is calm most of the time but flees social interaction. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: From birth she was tutored by a cruel and relentless mentor. A freak accident while working with her Jeweler father left her crippled. She used her abilities to trick people and travel the world for free.
Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help
Flaws: Shy, Antagonistic, Disease. Bonds: Mentor, Criminal record. Occupation: Servant
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 1 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 50 pp. Sardonyx (80 gp).
Giselle Landon, Female Human [Permalink]
Personal [hide]
Description: She wears suspenders and brown workpants. Her shirt is green, and she wears a heavy brown leather apron most of the time, and she perpetually has her scimitar ready. Her chestnut hair is styled in orderly dreadlocks. She is baby faced.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Further she is a bit of a stoner and is frequently out of it.
History: Gifted from a young age, Giselle studied abroad. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Disciplined, Gifted. Flaws: Addict, Insane. Occupation: Engraver
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 80 gp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!

