Irann Mystralath, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her silver hair is styled in orderly dreadlocks. She has green eyes.
Personality: Prone to second guessing herself, she comes off as nervous. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: The child of western immigrants she idolized her father. Irann was born on a far western forest where she grew up under the tutelage of her father, an expert Bellfounder. She inherited the family business which she has now maintained for 9 years.
Motivation: Find a way to reverse the transformation of her sister; and her spouse's relatives view her with great suspicion
Flaws: Shy. Bonds: Religious, Immigrant, Job, Family. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 79 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1200 gp. Golden pearl (120 gp). Alexandrite (700 gp). Alexandrite (700 gp).
Burto Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. His eyes, though not visible through his cowl, are amber.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also hits on women, regardless of circumstances.
History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his sister before him, after school he went straight into learning to become a Bricklayer. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To reunite with his absent mother; and regain custody of his son
Ideals: Disciplined. Bonds: Has a crush, Rich, Job, Family. Occupation: Bricklayer
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 35000 sp.
Leucis Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: 5'9" and muscular, this eastern man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. His hair is blue and curly. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his absent mother.
Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Rich, Family. Occupation: Mercenary
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 11)
Armor Class 14
Hit Points 62 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 900 gp. Hematite (10 gp). Fire opal (800 gp). 1 Minor magic item. 1 Minor magic item.
Hupe Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears red cloth garments or leather armor. His skin is fair and his fingers are delicate and long. His chestnut hair is heavily combed to the right. His blue eyes peer out from beneath his small red hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: The child of a Courier, who enjoyed hunting, Hupe was taken on many hunting expeditions. He found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He is terrified, and will act out of fear; and to reunite with his old friends
Ideals: Disciplined. Flaws: Fearful. Bonds: Enemies, Nature, Adventurer. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 1700 sp.
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Their contribution stands as a beacon of hope for all adventurers!


