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NPC Generator

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Advanced [show]


Jaxi Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who wears loose pants and a collared shirt complete with sweater beneath her coat, she is not a threatening figure. Her brass crest, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is lazy and tries to find solutions quickly.

History: She was born in the south, but her parents moved at a very young age to the west. Her mother took her hunting and taught her how to get in the mind of other creatures. She moves from town to town, unable to find a place to settle.

Motivation: Her spouse's relatives view her with great suspicion; and to unite with her brother

Flaws: Insomniac, Lazy. Bonds: Immigrant, Nature, Family. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Jaxi Hashphronyxadyn, Female Dragonborn Ranger 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 6 (-2)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp.


Social Check DCs


Abad Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a green suit, grey shirt, and violet tie. His hair, while still mostly chestnut, has prominent grey streaks. His fierce gold eyes like to dwell on things.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and wants to have a good time and be beloved

Ideals: Optimist, Pacifist. Bonds: Mentor, Adventurer, Family. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Abad Grief, Male Tiefling Paladin 9
Medium (6'9") Tiefling, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 71 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 18 (+4)12 (+1)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 2000 gp. Gold and topaz bottle stopper cork (1800 gp). A silver and pearl hairclip (50 gp). 1 Minor magic item.


Social Check DCs


Wiggens Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a tan coat over a white low-cut shirt, and a top hat upon his head. Beneath his clothing is a huge mess of scar tissue. He wears a top hat to cover his moderate length golden hair. His gray eyes peer out from beneath his top tan hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Wiggens hails from a village terrorized by dire rats. A gifted student he started as a Barkeep, but he got bored and became a Bounty Hunter. He has worked as a Bounty Hunter like his father before him.

Motivation: Sabotage a competitor; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Entrepeneur. Bonds: Slave, Enemies, Job. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Wiggens Leffery, Male Gnome Paladin 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)12 (+1) 10 (+0)16 (+3)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Kelter Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'3" and is wearing the road beaten gear of a warrior. He keeps his long red hair kept up in a rat tail. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of dire rats once and for all.

History: Kelter hails from a village terrorized by dire rats. Cursed with a spirit at a very young age, Kelter has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern; and he wants revenge against dire rats

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Enemies, Adventurer, Job. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Kelter Hilltopple, Male Halfling Commoner 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)8 (-1) 17 (+3)13 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Jeweled anklet (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Cloth of gold vestments (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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