Windy Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he typically wears pastel cloth garments or leather armor. His white fur is kept up in a ponytail inside a wide-brimmed hat. He has a dull look in his green eyes.
Personality: Confrontational and typically high on some drug or another. He takes great joy in being the best Ruler in town.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his father's forge. He became a Ruler soon after.
Motivation: Balancing his hectic life and new Ruler responsibilities is difficult.
Flaws: Addict, Disease. Bonds: Job, Rich. Occupation: Ruler
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 52 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Sapphire pendant on gold chain (700 gp). Golden circlet with four aquamarines (2000 gp).
Pelaios Covert, Male Tiefling [Permalink]
Personal [hide]
Description: 6'0" and muscular, this eastern man is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. His long black hair is drawn into a two foot long braid. His fierce red eyes like to dwell on things.
Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Pelaios and his spouse have recently divorced.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Athletic. Flaws: Selfish, Antagonistic, PTSD. Bonds: Rich, Guardian. Occupation: Architect
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 8)
Armor Class 6
Hit Points 78 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 3 (-4) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged -1 / 2d10-4, Grapple +1
Possessions: 120000 cp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.
Dain Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a nunchaku on his belt. He has a moderate pudge and is not very fit. He has a long red beard with little hanging trinkets. His eyes are a pleasant blue.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sold as a small child to a necromancer, Dain was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Dain reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting. Bonds: Enemies, Adventurer, Mentor, Military. Occupation: Priest
Voice: Scottish accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 350 gp. Aquamarine (300 gp). 1 Masterwork Light steel shield.
Spear Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is typically in his Ruler uniform. He carries a battered falchion and tarnished sai as well. He has done his best to style his gray fur to look like a famous performer. His yellow eyes dart from person to person.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He inherited the family business which he has now maintained for 13 years.
Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Terse, Disease. Bonds: Job, Rich. Occupation: Ruler
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 50000 cp. Alexandrite (600 gp). Golden yellow topaz (600 gp). Lapis lazuli (11 gp). 1 Minor magic item.
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