Ogbur Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man is wearing the road beaten gear of a warrior. His white hair, when down, is lengthy. He wears large thick round spectacles.
Personality: Eccentric and domineering, Ogbur will drive conversation. Animals are drawn to him, and he is able to talk to them.
History: Ogbur was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He was granted arcane powers by his dying brother.
Motivation: Further expansion of business; and to prove his worth to the world
Ideals: Fighting, Extrovert, Gifted. Flaws: Impulsive. Bonds: Job, Rich. Occupation: Servant
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 7 (-2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Everburning torch. 2 Holy water. 4 Acid flasks.
Jacoba Watson, Female Human [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of luck around her neck, and a mace on her belt. Her red hair is cut short with large spiked bangs in the front. She has gleaming, smiling hazel eyes.
Personality: She snorts whenever she laughs or is feeling confident. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born to a pair of adventurers, Jacoba grew up listening to her mother's many stories. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Fisher.
Motivation: She has passion for adventuring and risk; and she feels that her past leaves her morally obligated to help
Ideals: Fighting. Bonds: In love, Adventurer, Job, Criminal record. Occupation: Fisher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Giant, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Bertram Elsing, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright violet and red, and wears rings and necklaces with large, colorful gems. He wears his brown hair up. He wears a mask on his face.
Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To settle down with his crush; and money/treasure
Ideals: Gifted. Bonds: Rich, Guardian, Job, Adventurer, Has a crush. Occupation: Marshal
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 12000 sp. Blue sapphire (500 gp). Moss agate (15 gp). Star ruby (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Breena Offund, Female Gnome [Permalink]
Personal [hide]
Description: She wears baggy blue pantaloons and a yellow scarf. She keeps her long silver hair kept up in a rat tail. Her gray eyes are passionate and lively.
Personality: She is business-like. She takes instructions and follows them to the letter. She is obsessed with finding treasure.
History: She was born in the north, but her parents moved at a very young age to the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Roofer. She ran away from her former home and has been making her living as a Roofer for the past few years.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Professionalism. Flaws: Fearful. Bonds: Adventurer, Immigrant, Job. Occupation: Roofer
Voice: Sore throat, cough
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 9)
Armor Class 12
Hit Points 70 (9d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 19 (+4) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 900 gp. Aquamarine (400 gp). Freshwater pearl (14 gp). Blue quartz (14 gp). Jet (50 gp). Smoky quartz (20 gp). Black star sapphire (600 gp). Carnelian (20 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

