Shane Shirley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears grey trousers with blue and brown striped suspenders. He wears various colorful collared shirts, and a wedding ring on his left hand. His hair is long and auburn with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is almost excessively polite to everyone, even when angry. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with a spirit at a very young age, Shane has worked very hard to control his curse. He was granted druidic powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Shy, Disease. Bonds: In love, Religious. Occupation: Spice Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 160 gp.
Trynnicus Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His clothes are grease stained in places. His crest is black and curly. His red eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. He is able to make almost anything out of random pieces of junk.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has a rivalry with the Church that dominates his actions; and to clean up the streets
Ideals: Gifted. Bonds: Poor, Immigrant, Guardian, Religious. Occupation: Fisher
Voice: Irish accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 gp.
Neega Eastoft, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'3" and muscular, this eastern woman wears a white vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her white boots flare out at the collars. Her black hair is lengthy and is close to two feet long. Her blue eyes are passionate and lively.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: The child of a Courier, who enjoyed hunting, Neega was taken on many hunting expeditions. Neega liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Wants to have a good time and be beloved; and a deep hatred of giants
Ideals: Athletic, Optimist. Bonds: Adventurer, Nature, Enemies. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 11)
Armor Class 11
Hit Points 62 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 800 gp. Blue quartz (4 gp). Star ruby (400 gp). Blue quartz (4 gp). Violet garnet (1000 gp). Black pearl (1000 gp). Freshwater pearl (4 gp). Tiger eye turquoise (4 gp). Bloodstone (60 gp). Sard (60 gp). 1 Minor magic item.
Vrondiss Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His crest is short and blue. His eyes are gold and he is always smoking a pipe.
Personality: His tongue was cut out and he uses sign language. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of southern immigrants he idolized his mother. Cursed with lycanthropy at a very young age, Vrondiss has worked very hard to control his curse. He was always very intelligent and has formed a secret society of specialists.
Motivation: A rival would like him out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated. Flaws: Disease, Secretive. Bonds: Immigrant, Criminal record. Occupation: Barrister
Voice: Hissing voice
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 300 sp. Chrysoprase (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!


