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NPC Generator

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Advanced [show]


Kellen Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He wears bulky blue painted plate armor, and his gloved hand is found clutching a dagger. He keeps his brown hair in a flapper bob. He wears large thick round spectacles.

Personality: Kellen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the east to a Spice Merchant, Kellen learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants to get laid; and to share knowledge with the world

Ideals: Extrovert, Logical. Bonds: Job, Family, Has a crush. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kellen Miggledy, Male Gnome Rogue 11
Small (3'4") Gnome, Lawful Evil (CR 11)
Armor Class 13
Hit Points 89 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)18 (+4) 10 (+0)9 (-1)
Skills Athletics +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Elven, Halfling, Goblin
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 900 gp. Smoky quartz (60 gp). Aquamarine (300 gp). Lapis lazuli (14 gp). Jasper (60 gp). Star ruby (800 gp). Deep blue spinel (300 gp). 1 Minor magic item.


Social Check DCs


Andry Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries a battered club and tarnished trident as well. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are gray and she is always smoking a pipe.

Personality: A skeptical and narcissistic woman, Andry's first love is herself. Her second love is also herself. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Impeccable. Flaws: Insane, Impulsive. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Andry Hilltopple, Female Halfling Paladin 5
Small (2'11") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 39 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills History +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp.


Social Check DCs


Jasmine Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a small hat to hide her balding. She has several tiny aquamarine earrings on each ear.

Personality: She is extraordinarily eccentric. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has had some formal singing training, and achieved minor success. She has never given up on her singing dream.

Motivation: Obtaining odd cultural Human artifacts is her passion; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Insane. Bonds: Rich, Adventurer, In love. Occupation: Seamstress

Voice: Raspy

Attributes [hide]

Jasmine Shadowquick, Female Halfling Monk 6
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Performance +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Therlin Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears just a grey suit. She has wavy silver hair. Her hazel unseeing eyes seem to look past you.

Personality: Her tongue was cut out and she uses sign language. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A powerful necromancer made her what she is. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is terrified, and will act out of fear.

Ideals: Athletic. Flaws: Disease, Fearful. Bonds: Mentor, Adventurer. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Therlin Daerdahk, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)17 (+3) 12 (+1)8 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Goblin, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 190 gp.


Social Check DCs

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