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NPC Generator

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Advanced [show]


Syllin Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Apothecary. She has slicked back brown hair. She has gleaming, smiling amber eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is harsh and unforgiving.

History: She was born in the north. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: Many orcs want her driven away; and someone believes her a fraud

Flaws: Greedy, Antagonistic. Bonds: Immigrant, Rich, Enemies. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Syllin Fasharash, Female Elf Barbarian 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)10 (+0) 10 (+0)14 (+2)
Skills Athletics +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1000 sp. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Bimpnottin Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears a blue armored body suit, with a simple tan line shooting up and back down and is in decent physical shape. Her red hair is still thick. Her eyes are amber.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Bimpnottin is combative with any and all who dare try her patience in the slightest.

History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She has achieved small success as a Marshal.

Motivation: Expand her business; and to be a sage again

Ideals: Justice. Flaws: Racist. Bonds: Rich, Job. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Bimpnottin Raulnor, Female Gnome Aristocrat 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 50 pp.


Social Check DCs


Kairon Silence, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is cut close to his head. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can't help but pocket interesting objects he comes across

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: Wants to work out more often; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Athletic. Bonds: Criminal record, Mentor, Debt. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Kairon Silence, Male Tiefling Paladin 5
Medium (5'10") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 4 (-3)18 (+4)
Skills Acrobatics +5, Insight +0
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 sp. Black pearl (1200 gp). Red spinel (70 gp). Red garnet (70 gp). 1 Minor magic item.


Social Check DCs


Riswynn Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a rose on it. She wears a wide-brimmed hat to hide her balding. Her face is covered beneath a completely black helmet.

Personality: Riswynn speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Insane. Bonds: Adventurer, Military. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Riswynn Bloodkith, Female Dwarf Adept 7
Medium (4'0") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 28 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Investigation +3, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 700 gp. Chalcedony (60 gp). Tiger eye turquoise (4 gp). Azurite (4 gp).


Social Check DCs

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