Naamah Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her silver hair in a flapper bob. Her eyes are silver and she is always smoking a pipe.
Personality: Prone to second guessing herself, she comes off as nervous. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born to loving parents in a slum to the west. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help
Flaws: Shy. Bonds: Poor, Criminal record. Occupation: Spice Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Tiefling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Goblin, Elven, Auran
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp.
Ribbles Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears blue painted combat armor at almost all times. His brown hair is braided into rings. His blue eyes dart from person to person.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He struck the Apothecary job and began his own company from there.
Motivation: Further expansion of business; and meet up once more with his childhood friend
Ideals: Joker. Bonds: Job, Military, Adventurer. Occupation: Apothecary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 14)
Armor Class 14
Hit Points 80 (14d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 |
Possessions: 600 pp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Gold and topaz bottle stopper cork (800 gp). Fire opal pendant on a fine gold chain (1400 gp). Gold dragon comb with red garnet eye (800 gp). Solid gold idol (800 gp). Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Solid gold idol (800 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp).
Eva Thorpe, Female Human [Permalink]
Personal [hide]
Description: She wears bulky brown painted plate armor. She carries a battered kukri and tarnished club as well. Her hair is short and brown. Her violet unseeing eyes seem to look past you.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was very strict, and drilled into her lessons on being the perfect lady. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist, Impeccable. Flaws: Disease. Bonds: Slave. Occupation: Sellsword
Voice: Hollow voice
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 10)
Armor Class 10
Hit Points 45 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1400 gp. Amber (80 gp). Eye agate (10 gp). Brown-green garnet (80 gp). Alexandrite (900 gp). Malachite (10 gp). Onyx (80 gp). Iolite (80 gp). Malachite (10 gp).
Nelkin Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is renowned for his bright white suits and hats. He wears a Stetson hat to cover his moderate length brown hair. His gray eyes are slightly larger than normal.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He pushes his goals aggressively. He is also a coward if confronted.
History: Nelkin was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered singing. He struck the Dilettante job and began his own company from there.
Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg
Ideals: Joker, Artistic, Impeccable. Flaws: Fearful. Bonds: Job. Occupation: Dilettante
Voice: Indian accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 24 (9d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1400 gp.
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Their contribution stands as a beacon of hope for all adventurers!

