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NPC Generator

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Advanced [show]


Diesa Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a simple brown robe with blue stripes complete with hood. Her golden hair is knotted and matted. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Diesa was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. Her father was very strict, and drilled into her lessons on being the perfect lady. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Nothing but the best is good enough for her; and she wants to meet her childhood hero

Ideals: Athletic, Impeccable, Opinionated. Bonds: Poor, Adventurer. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Diesa Caebrek, Female Dwarf Monk 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 19 (+4)16 (+3) 9 (-1)4 (-3)
Skills Intimidation -1, Persuasion -1
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Aquan, Orc
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ivellios Othronus, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Gardener uniform. He keeps his long black hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.

History: He was born in the west, but his parents moved at a very young age to the north. A gifted student he started as a Scribe, but he got bored and became a Gardener. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Optimist, Persistence. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Ivellios Othronus, Male Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)11 (+0) 15 (+2)9 (-1)
Skills Investigation +2, Stealth +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp. 1 Banded mail.


Social Check DCs


Raam Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of his god on his torso. He carries with him a set of clubs on his belt, each one with a emerald on the hilt. He keeps his purple hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal singing training, and achieved minor success. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Has a crush, Rich. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Raam Tranquil, Male Tiefling Wizard 17
Medium (6'9") Tiefling, Neutral Evil (CR 17)
Armor Class 11
Hit Points 26 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Religion +7, Stealth +7
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444

Possessions: 400 pp. Amethyst (100 gp). Azurite (14 gp). Black pearl (1000 gp). Violet garnet (1000 gp). Chrysoprase (20 gp). Aquamarine (1000 gp). Peridot (20 gp). Coral (100 gp). Tiger eye turquoise (14 gp). Brown diamond (3000 gp). Azurite (14 gp). Deep blue spinel (1000 gp). Rhodochrosite (14 gp). Deep blue spinel (1000 gp). Red garnet (100 gp). Moss agate (14 gp). Coral (100 gp). White pearl (100 gp).


Social Check DCs


Ranala Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'6" has a big stupid grin on her face most of the time. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is long and brown with streaks of red, and is pulled back with small blue clips. Her brown eyes are slightly larger than normal.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From there she went from mercenary job to mercenary job. During her travels, Ranala and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ranala discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Ranala fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Her spouse's relatives view her with great suspicion; and further expansion of business

Flaws: Disease, Insomniac. Bonds: Poor, Job, Adventurer, Family. Occupation: Beggar

Voice: Creaky witch voice

Attributes [hide]

Ranala Ironhide, Female Gnome Fighter 13
Small (3'6") Gnome, Lawful Evil (CR 13)
Armor Class 14
Hit Points 77 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)17 (+3) 10 (+0)13 (+1)
Skills Deception +5, Nature +7
Senses Passive Perception 10
Languages Common, Gnome, Auran, Goblin, Draconic
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs

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