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NPC Generator

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Advanced [show]


Yurgunn Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is cut close to her head. Her violet eyes are slightly larger than normal.

Personality: Eccentric and domineering, Yurgunn will drive conversation. She receives visions of the future at random moments

History: She served in the navy to pay for her family's outstanding loans. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.

Motivation: She is not mentally stable, and does not behave rationally; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Military, Criminal record. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Yurgunn Graybeard, Female Dwarf Ranger 12
Medium (3'10") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 76 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Deception +4, Investigation +6
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 4000 gp. Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Goltorah, Female Elf [Permalink]

Personal [hide]

Description: This southern woman wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her clothes are grease stained in places. Her hair, while still mostly chestnut, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A skeptical and narcissistic woman, Mara's first love is herself. Her second love is also herself. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born to a Courier, her father struggled to pay the bills. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She has since lost track of the people in her past.

Motivation: Marry her sister to traveling adventurers; and find a way to reverse the transformation of her sister

Ideals: Impeccable. Flaws: Disease. Bonds: Poor, Immigrant, Family. Occupation: Armorer

Voice: American accent

Attributes [hide]

Mara Goltorah, Female Elf Paladin 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)7 (-2) 10 (+0)12 (+1)
Skills Investigation +0, Stealth +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 19000 cp.


Social Check DCs


Shax Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 6'1". She wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case, and her gloved hand is found clutching a bow. Her dark red hair is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: Shax wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She receives visions of the future at random moments

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. After coming to the age of reason, Shax took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's since become an addict/alcoholic.

Motivation: To protect her home; and to clean up the streets

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Slave, Guardian. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Shax Calm, Female Tiefling Wizard 6
Medium (6'1") Tiefling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills Insight +4, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nurkara Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her black hair is cut short with large spiked bangs in the front. Her eyes are brown.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Nurkara was born the youngest of three triplets. She helped her mother out around the business and became quite the natural. She has achieved small success as a Stableman.

Motivation: Doesn't want to be a Stableman and was forced into it by her family; and to unite with her sister

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Family, Job. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Nurkara Torevir, Female Dwarf Druid 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs

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