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NPC Generator

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Advanced [show]


Marigold Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear white clothing when she does not wear armor. With bright auburn hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a hateful person. She taunts others and blames them for her problems. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She was born in a small forest village. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Days after completing her studies, news broke out that her hometown was attacked by giants. Marigold was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: To settle down with her crush; and she wants to get laid

Flaws: Insomniac, Antagonistic. Bonds: Enemies, Nature, Criminal record, Has a crush. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Marigold Brightmoon, Female Halfling Expert 16
Small (2'8") Halfling, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 27 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 6 (-2)12 (+1) 15 (+2)11 (+0)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3

Possessions: 1000 gp. Jet (90 gp). Peridot (70 gp). Chrysoberyl (90 gp). Violet garnet (1200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gerald Shelly, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His brown hair is greying along the sides and has receded to reveal a widow's peak. This blue eyed southerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gerald was born the youngest of three triplets. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and doesn't want to be a spice merchant and was forced into it by his family

Ideals: Athletic. Flaws: Mundane, Impulsive. Bonds: Family, Nature. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Gerald Shelly, Male Human Druid 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)13 (+1) 10 (+0)8 (-1)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 70 gp.


Social Check DCs


Willow Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She has the majority of her body covered in plate. Her hair is greying and her face has many wrinkles. Her brown eyes are passionate and lively.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Willow is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She got into the Fortune-teller business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has since lost track of the people in her past.

Motivation: Further expansion of business; and find a way to reverse the transformation of her sister

Ideals: Impeccable. Bonds: Poor, Family, Job. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Willow Hogcollar, Female Halfling Bard 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)9 (-1) 10 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Ranala Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tan coat over a white low-cut shirt, and a small hat upon her head. She has auburn hair. Her eyes, though not visible through her cowl, are gray.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is harsh and unforgiving.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Beggar arts, while her mother instructed her in etiquette, music and courtly manner. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She got away from her former life and has fallen to alcoholism.

Motivation: To prove her worth to the world; and money/treasure

Ideals: Fighting. Flaws: Antagonistic, Addict, Impulsive. Bonds: Rich. Occupation: Beggar

Voice: pre-pubescent

Attributes [hide]

Ranala Nucklestamp, Female Gnome Commoner 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 31000 sp. Black pearl (300 gp). Sard (40 gp).


Social Check DCs

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