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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Caeldrim Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has styled his chestnut hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: Caeldrim wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He receives visions of the future at random moments

History: He was born at the edge of vast island. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Junk Dealer.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural elven artifacts is his passion

Ideals: Disciplined, Gifted. Bonds: Nature, Job, Adventurer. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Caeldrim Ilphelkiir, Male Elf Aristocrat 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 15
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Nature +3, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5

Possessions: 3100 sp.


Social Check DCs


Norman Quinton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). With a patchy black beard and wild black hair. His eyes are green and he is always smoking a pipe.

Personality: Norman wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Justice, Artistic, Logical. Bonds: Religious. Occupation: Actor

Voice: Complex vocabulary, royal

Attributes [hide]

Norman Quinton, Male Human Barbarian 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Elama Withrethin, Female Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a tan armored body suit, with a simple brown line shooting up and back down. Her chestnut hair is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: She will rave to anyone who will listen. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Elama was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Mayor.

Motivation: She's looking for her big break; and an old rival family wants her found

Flaws: Insane. Bonds: Adventurer, Family, Job. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Elama Withrethin, Female Elf Aristocrat 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)12 (+1) 9 (-1)15 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. Sard (60 gp).


Social Check DCs


Dain Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His golden hair, when down, is lengthy. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of brigands once and for all.

History: Dain hails from a village terrorized by brigands. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Enemies, Nature, Criminal record. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Dain Dankil, Male Dwarf Druid 10
Medium (4'1") Dwarf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 81 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)12 (+1) 14 (+2)3 (-4)
Skills Athletics +7, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 60 pp.


Social Check DCs

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