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NPC Generator

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Advanced [show]


Duergath Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'0" northern man, he likes to wear ponchos typically of a light brown in addition to tight pants. His golden hair and beard is wavy and long. His gray eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of northern immigrants he idolized his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business; and he's repulsed by the pc

Flaws: Secretive, Shy, Antagonistic. Bonds: Immigrant, Job. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Duergath Helcral, Male Dwarf Ranger 4
Medium (4'0") Dwarf, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Gunter Willoughby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, brown, dusty cloak. His golden hair is slicked back into a classic pompadour. This green eyed easterner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has all his life been fascinated with poetry.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Gunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Gunter's mother didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he is terrified, and will act out of fear

Ideals: Athletic, Artistic. Flaws: Depressed, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Gunter Willoughby, Male Human Warlock 10
Medium (6'4") Human, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)10 (+0) 9 (-1)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: Just what you see.


Social Check DCs


Efferil Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan coat over a blue low-cut shirt, and a Stetson hat upon his head. He is bristling with hidden weapons, mostly hand crossbows and axes. His long white hair reaches down to his waist. His eyes, though not visible through his cowl, are gray.

Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.

History: He was born in the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Optimist, Persistence. Flaws: Secretive. Bonds: Criminal record, Immigrant. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Efferil Ofandrus, Male Elf Warrior 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Athletics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Numba Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'1". She wears a custom-built plate barding that's adorned with blue lining and desert motifs, and her gloved hand is found clutching a glaive. Her hair is white and very short. She wears crescent spectacles with a black brim.

Personality: She is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born blind and as such lacked many opportunities for work. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to raise her children well; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Joker. Flaws: Insane, Disease. Bonds: Family, Debt. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Numba Ironhide, Female Gnome Expert 6
Small (3'1") Gnome, Neutral Good (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 16 (+3)11 (+0) 9 (-1)9 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 2d6-3, Ranged +2 / 2d6-1, Grapple -1

Possessions: 300 gp.


Social Check DCs

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