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Advanced [show]


Luthra Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears suspenders and blue workpants. Her shirt is white, and she wears a heavy blue leather apron most of the time. Her auburn hair is wavy and long. Her face is covered beneath a completely black helmet.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done she does not care how it got done.

History: Luthra was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Joker, Professionalism. Bonds: Poor, Adventurer. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Luthra Musgraben, Female Gnome Wizard 12
Small (3'5") Gnome, Lawful Good (CR 12)
Armor Class 14
Hit Points 82 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 19 (+4)18 (+4) 16 (+3)14 (+2)
Skills Arcana +8, Deception +6
Senses Passive Perception 13
Languages Common, Gnome, Giant, Sylvan, Undercommon, Ignan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444433200

Possessions: 4000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs


Manea Pleasure, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of rapiers, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her hair is short and brown. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur, Fighting. Flaws: Insane, Depressed, Antagonistic. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Manea Pleasure, Female Tiefling Commoner 8
Medium (5'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)13 (+1) 10 (+0)17 (+3)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 70000 cp. Cloth of gold vestments (60 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oloric Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a criminal king-pin and mafia family In his 13th year, his parents were killed by a dire rats raid, leaving Oloric alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to trick people and travel the world for free.

Motivation: He has a crush on the local Jeweler; and he has decided he is irredeemable

Ideals: Gifted, Impeccable. Bonds: Criminal record, Enemies, Has a crush. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Oloric Battlehammer, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)15 (+2) 15 (+2)12 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 280 gp.


Social Check DCs


Pikar Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting red shirt and pants. He wears a deerstalker hat to cover his moderate length golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. His divine abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to prove his worth to the world

Ideals: Gifted. Flaws: Insane, Impulsive, Mundane. Bonds: Poor. Occupation: Painter

Voice: Dutch accent

Attributes [hide]

Pikar Sunmeadow, Male Halfling Barbarian 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)17 (+3) 16 (+3)18 (+4)
Skills Deception +7, Investigation +6
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Celestial, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 6000 sp. 1 Banded mail. 1 Half-Plate. 1 Darkwood Shield. 1 Masterwork studded leather.


Social Check DCs

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