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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Borgu Harlow, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is styled in orderly dreadlocks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. He is an amazing painter.

History: He was raised in a forest tribe. After coming to the age of reason, Borgu took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants his loneliness to end; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Hedonist. Bonds: Nature, Criminal record, Has a crush. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Borgu Harlow, Male Half-Orc Fighter 3
Medium (5'2") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)10 (+0) 12 (+1)7 (-2)
Skills Perception +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerald Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves telling others what to do and how they should feel about things. He has all his life been fascinated with music.

History: Gerald hails from a village terrorized by drow. In his 12th year, his parents were killed by a drow raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He was always very intelligent and has formed a secret society of specialists.

Motivation: A deep hatred of drow.

Ideals: Opinionated, Artistic. Flaws: Secretive. Bonds: Enemies. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Gerald Blakeley, Male Human Expert 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 5 (-3)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 7
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Sweet Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a pastel tunic with brown highlights, and long pastel pants that bunch up around her shoes. Beneath her clothing is a huge mess of scar tissue. She has gray fur. Her eyes are a pleasant amber.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a Herbalist, her father struggled to pay the bills. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A deep hatred of drow; and she wants revenge against drow

Ideals: Impeccable, Optimist. Bonds: Slave, Poor, Adventurer, Enemies. Occupation: Shipwright

Voice: Relaxed voice

Attributes [hide]

Sweet Of Ebony, Female Tabaxi Paladin 4
Medium (6'1") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Millicent Schwartz, Female Half-Elf [Permalink]

Personal [hide]

Description: She sports violet clothing, slightly heavier than average wear. Her brown hair is cut short. She has gleaming, smiling gray eyes.

Personality: She is almost excessively polite to everyone, even when angry. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Millicent grew up listening to her father's many stories. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now owns her own business.

Motivation: Doesn't want to be a Map Maker and was forced into it by her family; and her spouse's relatives view her with great suspicion

Flaws: Shy. Bonds: Family, Adventurer, Job. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Millicent Schwartz, Female Half-Elf Warrior 13
Medium (5'1") Half-Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 80 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Athletics +6, History +6
Senses Passive Perception 10
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +6

Possessions: 4000 gp. Large well-done wool tapestry (200 gp).


Social Check DCs

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