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NPC Generator

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Advanced [show]


Loopmottin Gummen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is renowned for her bright tan dresses and hats. She is muscular with a powerful set of arms. Her silver hair, when down, is lengthy. Her eyes, though not visible through her cowl, are brown.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Loopmottin lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has dedicated herself to building a better village for her children.

Motivation: Marry her brother to traveling adventurers; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Optimist. Bonds: Family, Adventurer, Debt. Occupation: Roofer

Voice: Russian accent

Attributes [hide]

Loopmottin Gummen, Female Gnome Rogue 4
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 17 (+3)17 (+3)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Barakas Pride, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears green leather gloves, a green jacket, and tight pants. His long black hair is drawn into a two foot long braid. His white eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He works hard and plays hard.

History: He was born in the east. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He left for the east, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Optimist. Flaws: Hedonist. Bonds: Immigrant, Enemies. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Barakas Pride, Male Tiefling Aristocrat 8
Medium (6'7") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 20 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 5 (-3)16 (+3) 9 (-1)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Celestial, Undercommon, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1400 gp.


Social Check DCs


Nelkin Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a red poncho over his likewise colored trousers and shirt. With a patchy white beard and wild white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered north to less war torn lands. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away.

Ideals: Justice. Flaws: Insane, Mundane, PTSD. Bonds: Enemies. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Nelkin Wildheart, Male Halfling Commoner 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bathin Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. His whole body is exceptionally muscular. His silver hair is thinning but still full. He has several tiny amber earrings on each ear.

Personality: Aggressive, abrasive, and angry, Bathin embodies much of what other species detest in the Tieflings. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His parents moved while he was still in utero so he is the first generation to be born here. His druidic abilities were realized during a raid on his village. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Rich, Family. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Bathin Sharp, Male Tiefling Ranger 10
Medium (5'11") Tiefling, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 20 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)12 (+1) 12 (+1)17 (+3)
Skills Deception +7, Nature +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 700 gp. An abacus with copper, silver and gold markers (70 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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