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NPC Generator

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Advanced [show]


Tenena Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She dresses like a well dressed Junk Dealer does. She carries with her a set of whips, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She wears her blonde hair down. Her eyes are green and she is always smoking a pipe.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was raised in a white middle class family as the only child. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Junk Dealer for the past few years.

Motivation: She is unsatisfied with her job.

Ideals: Fighting. Flaws: Mundane. Bonds: Job, Criminal record, Military. Occupation: Junk Dealer

Voice: Speaks with squeezed throat

Attributes [hide]

Tenena Daergel, Female Gnome Rogue 3
Small (3'0") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)9 (-1) 17 (+3)11 (+0)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a pickaxe on his belt. He carries with him a set of pickaxes on his belt, each one with a aquamarine on the hilt. His silver hair is thinning but still full. His eyes are green and catlike.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: He seems to be bored by most things; and further expansion of business

Ideals: Fighting, Joker. Flaws: Racist, Mundane. Bonds: Job. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Iranapha, Male Half-Elf Warrior 15
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 99 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +5, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +6

Possessions: 1000 pp. Gold music box (4000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Jeweled electrum ring (8000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chem Patience, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. He has a dull look in his black eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has never given up on his writing dream.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a shepherd and was forced into it by his family

Ideals: Gifted, Artistic. Flaws: Shy, PTSD. Bonds: Family. Occupation: Shepherd

Voice: Ums and uhs a lot

Attributes [hide]

Chem Patience, Male Tiefling Monk 8
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4

Possessions: 150 pp. White pearl (60 gp). Coral (60 gp). Rose (80 gp). Blue quartz (9 gp). Rose (80 gp).


Social Check DCs


Bendoo Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her long blonde hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She got into the Guard business at a young age. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She struck the Guard job and began her own company from there.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a strong sense of loyalty to gnomish people

Ideals: Extrovert. Flaws: Racist. Bonds: Enemies, Job. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Bendoo Gentry, Female Half-Orc Monk 14
Medium (5'4") Half-Orc, Neutral Evil (CR 14)
Armor Class 11
Hit Points 71 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)14 (+2) 7 (-2)16 (+3)
Skills Perception +3, Performance +8
Senses Passive Perception 18
Languages Common, Orc, Draconic, Gnome
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 2000 gp. A pair of silk slippers encrusted with tiny pearls. (70 gp). Solid gold idol (800 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Golden circlet with four aquamarines (2000 gp). Black velvet mask with numerous citrines (70 gp). Gold cup set with emeralds (9000 gp). Solid gold idol (800 gp). A delicate silver chain set with a tourmaline (20 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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