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NPC Generator

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Lvl.
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Seed

Advanced [show]


Sammal Guile, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is knotted and matted. His eyes are silver.

Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Sammal studied abroad. Through the years after Sammal was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Sammal's father didn't care for him much, and the feeling was mutual. He was granted druidic powers by his dying sister.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Shy, Insomniac, Antagonistic. Bonds: Criminal record. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Sammal Guile, Male Tiefling Cleric 16
Medium (5'6") Tiefling, True Neutral (CR 16)
Armor Class 13
Hit Points 110 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)17 (+3) 17 (+3)16 (+3)
Skills History +8, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon, Orc
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 11000 gp. Obsidian (13 gp). Chalcedony (70 gp). Hematite (13 gp). Blue-white diamond (4000 gp). Blue sapphire (600 gp). Black opal (600 gp). Freshwater pearl (13 gp). Red spinel (60 gp). Chrysoprase (70 gp). Violet garnet (1400 gp). Azurite (13 gp). Freshwater pearl (13 gp). Tourmaline (60 gp). Onyx (70 gp). Moonstone (70 gp). Freshwater pearl (13 gp). Deep blue spinel (1400 gp). Banded agate (13 gp). 1 Minor magic item.


Social Check DCs


Alice Springfield, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is typically in her Mayor uniform. She keeps her brown hair in a pixie cut. Her eyes are amber and she is always smoking a pipe.

Personality: She is witty, but her monotone delivery comes off as unnerving She believes the world needs to unite to get rid of gnolls once and for all.

History: She got into the Mayor business at a young age. Her family was turned out during the war. She and her family wandered north to less war torn lands. She's since become an addict/alcoholic.

Motivation: Sabotage a competitor; and she wants revenge against gnolls

Ideals: Joker. Flaws: PTSD, Addict. Bonds: Job, Enemies. Occupation: Mayor

Voice: Low rumbling, strings words together

Attributes [hide]

Alice Springfield, Female Human Fighter 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)16 (+3) 4 (-3)5 (-3)
Skills Deception -1, Perception -1
Senses Passive Perception 9
Languages Common, Abyssal, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Merihim Art, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He carries a battered monstrous two handed axe and tarnished longsword as well. He wears a Stetson hat to hide his balding. His black eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a plains tribe. His childhood dream was to be a Fisher, but he was a colossal failure. He has worked as a Shepherd like his father before him.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting. Flaws: Selfish, Shy. Bonds: Nature, Job. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Merihim Art, Male Tiefling Sorcerer 8
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Athletics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 6000 sp.


Social Check DCs


Zephan Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. He has moderate length dark red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the north. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting. Flaws: Insomniac, PTSD. Bonds: Job, Poor. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Zephan Serenity, Male Tiefling Barbarian 8
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 62 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)16 (+3) 16 (+3)12 (+1)
Skills Insight +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Auran, Infernal, Druidic
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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