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NPC Generator

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Lvl.
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Advanced [show]


Gerard Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in a small plains village. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Fighting, Justice, Gifted. Bonds: Rich, Nature. Occupation: Glassblower

Voice: Nasally tone

Attributes [hide]

Gerard Tatum, Male Human Commoner 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Athletics +1, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4

Possessions: 130 gp. Tourmaline (80 gp).


Social Check DCs


Nim Zhou, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, violet, dusty cloak. His red hair has been sun bleached extensively. His eyes are a pleasant blue.

Personality: He is very quiet and rarely speaks above a whisper. He is able to make almost anything out of random pieces of junk.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Nature, Religious. Occupation: Navigator

Voice: German accent

Attributes [hide]

Nim Zhou, Male Half-Elf Wizard 8
Medium (5'4") Half-Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 12000 sp. Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. His tied-back hair is silver. His fierce blue eyes like to dwell on things.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently he has begun working with bootleggers and crooks.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to clean up the streets

Ideals: Gifted. Bonds: Enemies, Rich, Criminal record, Guardian. Occupation: Servant

Voice: High pitched, excited

Attributes [hide]

Wymar Hardy, Male Half-Elf Rogue 5
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 100 gp. Onyx (30 gp). Freshwater pearl (11 gp). Azurite (11 gp). Chrysoprase (30 gp).


Social Check DCs


Jo TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her clothes are grease stained in places. Her blonde hair is knotted and matted. This violet eyed easterner is not easily forgotten.

Personality: She speaks before she thinks and is too direct. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Jo is combative with any and all who dare try her patience in the slightest.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is currently in port desperately looking for someone to get her out; and to prove her worth to the world

Ideals: Justice. Flaws: Impulsive. Bonds: Poor, Immigrant, Slave. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Jo TellPenny, Female Halfling Adept 11
Small (3'2") Halfling, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 23 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)10 (+0) 12 (+1)14 (+2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: Just what you see.


Social Check DCs

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