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NPC Generator

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Advanced [show]


Seven Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown fur is slicked back into a classic pompadour. Her green eyes lackadaisically let the world flow into them.

Personality: She is fixated on the number 32. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Flattery will make her almost putty in your hands.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Seven was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Seven's father didn't care for her much, and the feeling was mutual. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand her business; and to be a doctor again

Flaws: Insane, Selfish, Antagonistic, Secretive. Bonds: Job. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Seven Wind, Female Tabaxi Druid 8
Medium (5'3") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Welber, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his shortspear. He keeps his silver hair in a flapper bob. His hazel unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He then took over the family business and is one of the better Laborer for hire.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Disease. Bonds: Job, Religious. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Zaffrab Welber, Male Gnome Commoner 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)13 (+1) 10 (+0)15 (+2)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. 1 Silver holy symbol.


Social Check DCs


Myria Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her rapier with her veritable burlap sack of a shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. She has a long white ponytail with little hanging trinkets. Her eyes, though not visible through her cowl, are amber.

Personality: This woman loves music and to teach people music more than just about anything. She plays an instrument quite well.

History: She got into the Roofer business at a young age. Her childhood dream was to be a Marshal, but she was a colossal failure. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She'd like to take her coworkers down a peg; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Artistic. Bonds: Job, In love, Debt. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Myria Whispermouse, Female Halfling Bard 7
Small (2'10") Halfling, Chaotic Good (CR 7)
Armor Class 14
Hit Points 33 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Medicine +3, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Giant, Druidic
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1000 sp.


Social Check DCs


Ahrim Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a green costume with the symbols of luck on his torso. He wears a broad hat to hide his balding. He has gleaming, smiling white eyes.

Personality: He is calm most of the time but flees social interaction. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ahrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: Doesn't want to be a Painter and was forced into it by his family.

Flaws: Shy. Bonds: Family, Slave, Adventurer. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Ahrim Dignity, Male Tiefling Monk 7
Medium (6'6") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)7 (-2) 7 (-2)6 (-2)
Skills Deception +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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