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NPC Generator

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Advanced [show]


Tana Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has moderate length silver hair. Her hazel eyes peer out from beneath her wide-brimmed blue hat.

Personality: Stoic and calm, she prefers to meditate than take action. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Tana took refuge in the old dungeon and found the beat up scythe and armor she uses now. She struck the Blacksmith job and began her own company from there.

Motivation: To prove her worth to the world; and balancing her hectic life and new blacksmith responsibilities is difficult

Ideals: Disciplined. Flaws: Forgetful, Impulsive. Bonds: Nature, Job. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Tana Bafflestone, Female Gnome Commoner 9
Small (3'3") Gnome, True Neutral (CR 9)
Armor Class 10
Hit Points 45 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)10 (+0) 6 (-2)12 (+1)
Skills Survival +1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 70 pp. Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). 1 Minor magic item.


Social Check DCs


Naamah Wish, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears black painted combat armor at almost all times and is in decent physical shape. Her chestnut hair is still thick. Her eyes are black and catlike.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Naamah was born the youngest of three triplets. After coming to the age of reason, Naamah took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Justice, Gifted. Bonds: Enemies, Family. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Naamah Wish, Female Tiefling Warlock 8
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 12 (+1)17 (+3)
Skills Investigation +4, Performance +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 600 gp. Golden pearl (130 gp). Carnelian (60 gp). Carnelian (60 gp). Alexandrite (1600 gp). Peridot (60 gp).


Social Check DCs


Melissa Marlowe, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her skin is fair and her fingers are delicate and long. Her blonde hair is well kept. She has gleaming, smiling hazel eyes.

Personality: Melissa wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an athlete and attended two major summer competitions. She never won. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west.

Ideals: Disciplined, Entrepeneur, Gifted, Athletic. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Melissa Marlowe, Female Human Commoner 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Hamil Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in a clean red cloak covering his clean studded leather. His tied-back hair is white. His fierce brown eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Halflings.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has set out to sabotage the competition.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Gifted, Impeccable. Flaws: Racist. Bonds: Job, Slave. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Hamil Littlefoot, Male Halfling Aristocrat 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 11 (+0)7 (-2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs

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