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NPC Generator

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Advanced [show]


Eida Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears an entirely red suit with green socks and a vest with buckled shoes. Her moppish black hair is in a traditional bowl cut. She wears large thick round spectacles.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eida grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eida. After a long history of fighting, Eida and her spouse have recently divorced.

Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc

Flaws: Antagonistic, Forgetful. Bonds: Poor, Religious, Criminal record. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Eida Fatrabbit, Female Halfling Warrior 4
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)14 (+2) 9 (-1)14 (+2)
Skills Athletics +5, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 17000 sp. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Duvamil Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep tan leather and dull yellow iron scale mail. She carries with her a set of monstrous two handed axes on her belt, each one with a ruby on the hilt. Her hair is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is lazy, self-centered, vain, and jealous.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Fighting. Flaws: Mundane, Selfish, Disease. Bonds: Rich. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Duvamil Tarkelby, Female Gnome Commoner 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 8 (-1)15 (+2)
Skills Arcana +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 8000 sp. 1 Half-Plate. 1 Buckler. 1 Banded mail.


Social Check DCs


Uraim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears brown trousers with green and black striped suspenders. He wears various colorful collared shirts. His red hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling gray eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a minor phobia of water and hates getting wet.

History: Uraim was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he is terrified, and will act out of fear

Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Uraim Goblinbane, Male Dwarf Cleric 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Traubon Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly chestnut, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Tiefling culture. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been a successful dealer in antiques buying low and selling high.

Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people

Ideals: Entrepeneur. Flaws: Racist, Shy, PTSD. Bonds: Immigrant. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Traubon Deepdelver, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs

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