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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jarsali Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She usually wears her yellow robe and has her glaive always slung over her shoulder. She has slicked back white hair. She has a dull look in her violet eyes.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born the only child of a wealthy merchant. She has had some formal singing training, and achieved minor success. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Revenge.

Ideals: Entrepeneur, Artistic. Bonds: Enemies, Adventurer. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Jarsali Withrethin, Female Half-Elf Warrior 1
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 500 sp. Citrine (20 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Richard Tindall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears brown painted combat armor at almost all times. He has golden hair. His fierce violet eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Richard was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted, Logical. Flaws: Disease. Bonds: Military. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Richard Tindall, Male Human Paladin 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 60 gp.


Social Check DCs


Thervan Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dark leathers with embroidery. His hair is short and auburn. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Thervan enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Barrister, who enjoyed hunting, Thervan was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: Many illithids want him driven away; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Hedonist. Bonds: Nature, Adventurer, Enemies. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Thervan Teinithra, Male Half-Elf Ranger 1
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 10 (+0)10 (+0)
Skills Athletics +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Dwarven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20 gp. Coral (80 gp).


Social Check DCs


Ombul Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of hand crossbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His brown hair is smooth and relatively long. This green eyed northerner is not easily forgotten.

Personality: Ombul hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is a font of random trivia from the lore and stories he has discovered

History: The child of northern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered singing. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Artistic, Logical. Bonds: Immigrant, Adventurer, Family. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Ombul Stonebridge, Male Halfling Monk 5
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 50 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 18 (+4)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 40000 cp. Bloodstone (80 gp).


Social Check DCs

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