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NPC Generator

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Advanced [show]


Vassago Clever, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized jet on his right hand. He keeps his black hair in a pixie cut. His eyes are red and catlike.

Personality: He is irascible and easily irritated. He is harsh and unforgiving.

History: He was born at the edge of vast plains. He worked as a nervous Merchant and found it very stressful. He became a Merchant soon after.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature, Job. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vassago Clever, Male Tiefling Warlock 1
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)19 (+4) 13 (+1)17 (+3)
Skills Insight +3, Religion +6
Senses Passive Perception 11
Languages Common, Giant, Draconic, Druidic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142100000000

Possessions: 700 sp. Sardonyx (60 gp).


Social Check DCs


Whurbin Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his club ready. His moppish white hair is in a traditional bowl cut. He has green eyes.

Personality: Aggressive, abrasive, and angry, Whurbin embodies much of what other species detest in the Dwarves. He is a ruthless business man, a trait he acquired from his father.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Whurbin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Antagonistic. Occupation: Herbalist

Voice: High pitched, excited

Attributes [hide]

Whurbin Goblinbane, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)16 (+3) 10 (+0)8 (-1)
Skills Medicine +2, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Goblin, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs


Carrie Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has done his best to style his red hair to look like a famous performer. His eyes are likewise blue.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful wizard made him what he is. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Carrie took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and to clean up the streets

Ideals: Disciplined. Flaws: Impulsive. Bonds: Immigrant, Mentor, Nature. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Carrie Casilltenirra, Male Elf Rogue 9
Medium (5'2") Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 33 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 16 (+3)17 (+3)
Skills Investigation +4, Performance +6
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1000 gp. Golden yellow topaz (1400 gp). Amethyst (150 gp). Chrysoprase (60 gp). Red spinel (150 gp). Deep green spinel (150 gp). Moss agate (4 gp). Hematite (4 gp). Jasper (60 gp).


Social Check DCs


Markosian Bright, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is dressed in a clean black cloak covering her clean studded leather, and sports empty pouches on her belt. Her silver hair is smooth and relatively long. Her eyes are white and she is always smoking a pipe.

Personality: She speaks before she thinks and is too direct. She is an amazing painter.

History: She was born to loving parents in a slum to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Roofer work with an outfit from a few towns over. Roofer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and balancing her hectic life and new roofer responsibilities is difficult

Ideals: Gifted, Logical. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Roofer

Voice: Booming voice

Attributes [hide]

Markosian Bright, Female Tiefling Commoner 6
Medium (6'2") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs

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