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NPC Generator

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Advanced [show]


Rosalind Ryley, Female Human [Permalink]

Personal [hide]

Description: She wears brown trousers with grey and yellow striped suspenders. She wears various colorful collared shirts. She has wavy silver hair. Her brown eyes dart from person to person.

Personality: Cocky and sure of herself, she believes she is the best Shoemaker born in the past three hundred years. She does not believe in violence as a means to an end. She is a dedicated Shoemaker but believes her peers are too gung-ho.

History: The child of a Beggar, who enjoyed hunting, Rosalind was taken on many hunting expeditions. She was an athlete and attended two major summer competitions. She never won. She now owns her own business.

Motivation: To reunite with her old friends; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Pacifist, Athletic. Bonds: Job, Nature, Adventurer. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Rosalind Ryley, Female Human Adept 9
Medium (5'4") Human, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 13000 sp. Violet garnet (1300 gp). Malachite (7 gp). Obsidian (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a brown suit. His red fur is slicked back into a classic pompadour. He has gleaming, smiling green eyes.

Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Opinionated, Persistence, Fighting. Bonds: Rich, Adventurer. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Sun On the Water, Male Tabaxi Sorcerer 10
Medium (6'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 54 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)14 (+2) 14 (+2)12 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 2400 gp.


Social Check DCs


Dworic Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His silver hair is knotted and matted. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.

History: Dworic was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Opinionated, Artistic. Bonds: Poor, Adventurer. Occupation: Butcher

Voice: Gruff and masculine

Attributes [hide]

Dworic Stoutale, Male Dwarf Monk 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 101 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)16 (+3) 14 (+2)17 (+3)
Skills Deception +7, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Undercommon, Sylvan, Celestial
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 300 pp. Tiger eye turquoise (7 gp). Malachite (7 gp). Tiger eye turquoise (7 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Graham, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is braided into rings. This hazel eyed easterner is not easily forgotten.

Personality: Her tongue was cut out and she uses sign language. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was born the only child of a wealthy merchant. A freak accident while working with her Knight father left her crippled. She's since become an addict/alcoholic.

Motivation: Her relatives are trying to arrange a marriage; and a strong sense of loyalty to dwarven people

Ideals: Entrepeneur. Flaws: Disease, Racist, Addict. Bonds: Family. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Oriel Graham, Female Human Adept 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Investigation +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs

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