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NPC Generator

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Advanced [show]


Tawna Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has wavy red hair. Her face is covered beneath a completely black helmet.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make her almost putty in your hands.

History: Born in the east her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. She has been a successful dealer in antiques buying low and selling high.

Motivation: She's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic, Selfish. Bonds: Poor. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Tawna Goodbarrel, Female Halfling Warrior 12
Small (2'9") Halfling, True Neutral (CR 12)
Armor Class 12
Hit Points 76 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +6
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 3000 gp. Azurite (5 gp). Blue quartz (5 gp). Amethyst (90 gp). Eye agate (5 gp). Bloodstone (30 gp). Freshwater pearl (5 gp). Deep blue spinel (1000 gp). Iolite (30 gp). Star rose quartz (30 gp). Star ruby (1400 gp).


Social Check DCs


Arnold Stanley, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He keeps his long auburn hair kept up in a rat tail. His eyes, though not visible through his cowl, are green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered north to less war torn lands. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Philantrophist. Flaws: PTSD. Bonds: Guardian, Adventurer, Religious. Occupation: Brewer

Voice: Indian accent

Attributes [hide]

Arnold Stanley, Male Human Commoner 2
Medium (6'3") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 6 (-2)7 (-2) 14 (+2)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Grûblik Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears just a black suit. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a minor phobia of water and hates getting wet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Flaws: Antagonistic, Fearful. Bonds: Rich, Nature, Adventurer. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Grûblik Skelton, Male Half-Orc Monk 2
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Druidic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp.


Social Check DCs


Syllin Horineth, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears blue trousers with red and green striped suspenders. She wears various colorful collared shirts. She has red hair. Her eyes are hazel.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a Merchant, her mother struggled to pay the bills. There was a wharf not far from home where she often wandered off to fish. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of her daughter; and she desires power and/or immortality

Bonds: Adventurer, Poor, Nature, Family. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Syllin Horineth, Female Elf Ranger 4
Medium (5'5") Elf, Lawful Evil (CR 4)
Armor Class 15
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 8 (-1)9 (-1) 14 (+2)11 (+0)
Skills Perception +4, Sleight of Hand +7
Senses Passive Perception 17
Languages Elven
Attacks Melee +4 / 1d10+2, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. Black pearl (400 gp). White pearl (160 gp). Obsidian (5 gp). Star rose quartz (40 gp). 1 Minor magic item.


Social Check DCs

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