Ahlyssa Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman dresses like a well dressed Masseuse does. She is muscular with a powerful set of arms. She has auburn hair. Her green eyes dart from person to person to random spaces in the air.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her martial abilities were realized during a raid on her village. She has drifted from career to career and currently works as a Masseuse.
Motivation: She'd like to take her coworkers down a peg; and money/treasure
Ideals: Philantrophist, Entrepeneur, Gifted. Bonds: Job, Rich. Occupation: Masseuse
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Ozyman Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright white suits and hats. His black hair is slicked back into a classic pompadour. His eyes are gray and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants a kiss; and to reunite with his absent mother
Ideals: Athletic, Fighting, Persistence. Bonds: Family, Rich, Has a crush. Occupation: Beggar
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 9)
Armor Class 16
Hit Points 54 (9d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 20 (+5) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +8 / 3d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 1300 gp. Golden yellow topaz (800 gp). Lapis lazuli (16 gp). Rock crystal (50 gp). Zircon (50 gp). Rock crystal (50 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naill Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting blue shirt and pants. His white hair is slicked back into a classic pompadour. His blue eyes lackadaisically let the world flow into them.
Personality: He is mildly Elf supremacist, though he does not identify as such. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Naill was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: Revenge; and many dire rats want him driven away
Ideals: Artistic. Flaws: Racist. Bonds: Immigrant, Military, Enemies. Occupation: Crown-heir
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 10)
Armor Class 11
Hit Points 52 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 2400 gp. Pink pearl (110 gp). Violet garnet (700 gp). Violet garnet (700 gp). Violet garnet (700 gp). Amethyst (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tree In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a pastel collared shirt and violet skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She wears a feathered hat to hide her balding. Her hazel eyes are slightly larger than normal.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born on a small isolated farm. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is wracked by social anxiety; and she's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Poor, Nature. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 16 (+3) | 6 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 gp. Emerald (1300 gp). Deep blue spinel (300 gp).
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