Gynk Weld, Female Half-Orc [Permalink]
Personal [hide]
Description: She likes to wear white tank tops with tan skirt, and she perpetually has her sword ready. Her black hair is thinning but still full. Her brown eyes dart from person to person to random spaces in the air.
Personality: She dislikes all the random violence that takes place in the east. As long as the job gets done she does not care how it got done.
History: A powerful brothel owner made her what she is. When money was particularly tight she was walking through alleys when she overheard a Stableman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gynk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to tiefling people
Ideals: Fighting, Pacifist, Professionalism. Bonds: Poor, Mentor. Occupation: Stableman
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 8)
Armor Class 13
Hit Points 46 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 300 gp. Azurite (14 gp). Blue quartz (14 gp). 1 Minor magic item.
Mehen Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. His brass crest is still thick. His eyes are red.
Personality: He acts crazy and hedonistic. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He left for the north, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Hedonist. Bonds: Rich, Military, Immigrant, Nature. Occupation: Sculptor
Voice: Australian accent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 84 (9d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +3
Possessions: 2000 sp. A silver and pearl hairclip (100 gp). Gold dragon comb with red garnet eye (1200 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp).
Carrie Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He sports yellow clothing, slightly heavier than average wear. He keeps his long blonde hair kept up in a rat tail. This violet eyed northerner is not easily forgotten.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Gifted from a young age, Carrie studied abroad. When Carrie reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the north, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Impulsive, Insane. Bonds: Military, Immigrant. Occupation: Fortune-teller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 11 (+0) | 11 (+0) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Halfling, Celestial, Goblin
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
Possessions: 100 gp. Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item.
Ozyman Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Server. His skin is fair and his fingers are delicate and long. He has done his best to style his black hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gifted from a young age, Ozyman studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 11 years.
Motivation: Balancing his hectic life and new Server responsibilities is difficult.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Server
Voice: Strong lisp
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 13)
Armor Class 13
Hit Points 61 (13d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 15 (+2) | 6 (-2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 200 pp. Banded agate (11 gp). White pearl (70 gp). Alexandrite (900 gp). Deep blue spinel (900 gp). Jade (70 gp). Coral (70 gp). Chalcedony (50 gp). Obsidian (11 gp). Obsidian (11 gp). Obsidian (11 gp). Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

