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NPC Generator

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Advanced [show]


Alice Southey, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears bulky brown painted plate armor. Her red hair is knotted and matted. Her gray eyes lackadaisically let the world flow into them.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. In her 16th year, her parents were killed by a brigands raid, leaving Alice alone in the world. After a stint in an orphanage, she was adopted. She now travels the world, in search of power and loot.

Motivation: She wants revenge against brigands.

Flaws: Terse, Hedonist. Bonds: Poor, Adventurer, Enemies. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Alice Southey, Female Human Rogue 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 6 (-2)8 (-1) 14 (+2)12 (+1)
Skills Arcana +1, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Eridred Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'2" and prefers to wear grey clothing when she does not wear armor. Her right hand appears badly burned and disfigured. With bright red hair. Her amber eyes peer out from beneath her Stetson grey hat.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: The child of a Animal Trainer, who enjoyed hunting, Eridred was taken on many hunting expeditions. Eridred was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eridred decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture.

Ideals: Joker. Bonds: Has a crush, Nature, Criminal record. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Eridred Burrowfound, Female Dwarf Ranger 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)8 (-1) 15 (+2)12 (+1)
Skills Investigation +1, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp.


Social Check DCs


Nella Stanton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She has a slight overbite and is overall scrawny. Her silver hair is wavy and long. She is baby faced.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She invites people to come help in her community garden.

History: Born in the west to a Guard, Nella learned a great deal about her mother's area of expertise. Her childhood dream was to be a Shipwright, but she was a colossal failure. She left for the west, certain she would find work there.

Motivation: Regain custody of her son; and she is unsatisfied with her job

Ideals: Joker, Philantrophist. Bonds: Job, Immigrant, Family. Occupation: Guard

Voice: Slow speaker

Attributes [hide]

Nella Stanton, Female Half-Orc Expert 2
Medium (4'9") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)9 (-1) 13 (+1)10 (+0)
Skills Arcana +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 260 gp. 1 Superior lock.


Social Check DCs


Hobart Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'11" and wears red trousers with black and blue striped suspenders. He wears various colorful collared shirts. His right hand appears badly burned and disfigured. He has golden hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a very good compulsive liar and kleptomaniac.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Mundane. Bonds: Criminal record, Enemies. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Hobart Nimblefingers, Male Halfling Bard 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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