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NPC Generator

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Advanced [show]


Kildrak Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Mayor does. He has a slight overbite and is overall scrawny. His brown hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, Kildrak grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Seeks redemption; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Insane. Bonds: Job, Criminal record, Adventurer. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Kildrak Torunn, Male Dwarf Expert 9
Medium (4'5") Dwarf, True Neutral (CR 9)
Armor Class 11
Hit Points 56 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)15 (+2) 15 (+2)14 (+2)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 2000 gp. Deep green spinel (80 gp). Malachite (16 gp). Blue quartz (16 gp). Deep blue spinel (1000 gp).


Social Check DCs


Aerdeth Raethran, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His black hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to meet his childhood hero; and he has decided he is irredeemable

Ideals: Philantrophist, Entrepeneur. Flaws: PTSD. Bonds: Immigrant. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Aerdeth Raethran, Male Elf Druid 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)17 (+3) 9 (-1)13 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Giant, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Pallabar Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tan costume with the symbols of the sun god on his torso, and sports empty pouches on his belt. His hair is short and brown. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His necromantic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Gifted, Impeccable. Flaws: Shy. Bonds: Immigrant. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Pallabar Lingenhall, Male Gnome Expert 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 20000 sp.


Social Check DCs


Sybil Bradford, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She has a slight overbite and is overall scrawny. Her hair is red and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Sybil was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: Wants to have a good time and be beloved; and meet up once more with her childhood friend

Ideals: Optimist, Philantrophist. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Sybil Bradford, Female Human Adept 4
Medium (4'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 16 (+3)17 (+3)
Skills Athletics +2, Investigation +4
Senses Passive Perception 13
Languages Common, Aquan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs

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