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NPC Generator

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Advanced [show]


Odo Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in earthy colors with a brown and black handkerchief worn on his right side. His chestnut hair is knotted and matted. His fierce blue eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His job bores him to no end. He has decided to make it more interesting.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his mother and his sister before him, after school he went straight into learning to become a Merchant. He has drifted from career to career and currently works as a Merchant.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Flaws: Sensitive. Bonds: Adventurer, Criminal record, Immigrant, Job. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Odo Gentry, Male Human Cleric 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)18 (+4) 8 (-1)13 (+1)
Skills Perception +1, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Ignan, Aquan, Orc, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. An abacus with copper, silver and gold markers (50 gp).


Social Check DCs


Andram Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears bulky green painted plate armor. His blue hair is braided into rings. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Andram studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying sister.

Motivation: He feels kind of lost in life; and wants to work out more often

Ideals: Athletic, Gifted, Fighting. Flaws: Depressed, Impulsive. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Andram Cheer, Male Tiefling Sorcerer 11
Medium (5'8") Tiefling, Neutral Good (CR 11)
Armor Class 9
Hit Points 31 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)10 (+0) 19 (+4)12 (+1)
Skills Sleight of Hand +3, Survival +8
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 18000 sp. Violet garnet (300 gp). Black pearl (300 gp). Freshwater pearl (14 gp). Black pearl (300 gp). Aquamarine (300 gp). 1 Minor magic item.


Social Check DCs


Criella Severity, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing colorful clothing, dressed as a Butcher. Her purple hair is thinning but still full. Her gold unseeing eyes seem to look past you.

Personality: She is happy with her job as a Butcher. She turns her eye from what people do, preferring to live and let live. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Criella was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. After coming to the age of reason, Criella took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has set out to sabotage the competition.

Motivation: To be a Farmer again; and balancing her hectic life and new butcher responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Job, Nature, Poor. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Criella Severity, Female Tiefling Paladin 12
Medium (4'7") Tiefling, Neutral Evil (CR 12)
Armor Class 12
Hit Points 97 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Insight +5, Performance +7
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 4000 gp. A small bag of saffron. (90 gp).


Social Check DCs


Peren Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He has wavy brown hair. His green eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Slave, Rich, Immigrant, Adventurer. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Peren Galanodel, Male Elf Wizard 12
Medium (4'9") Elf, Lawful Good (CR 12)
Armor Class 11
Hit Points 14 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)10 (+0) 9 (-1)16 (+3)
Skills Intimidation +7, Investigation +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 4000 gp. Cloth of gold vestments (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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