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NPC Generator

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Advanced [show]


Torgga Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She has the majority of her body covered in plate. She wears her silver hair down. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a Miller first and foremost. She believes firmly that knowledge should be universal. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Torgga was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Torgga Brazzik, Female Dwarf Fighter 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Portia TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her white hair is lengthy. Her green unseeing eyes seem to look past you.

Personality: Prone to second guessing herself, she comes off as nervous. She would rather hide behind her crafts than deal with other people.

History: She was born to loving parents in a slum to the east. She has had some formal dancing training, and achieved minor success. She has never given up on her dancing dream.

Motivation: To share knowledge with the world; and she has a rivalry with the church that dominates her actions

Ideals: Artistic, Logical. Flaws: Disease, Shy. Bonds: Poor. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Portia TellPenny, Female Halfling Sorcerer 6
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)10 (+0) 15 (+2)10 (+0)
Skills Insight +5, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp. Peridot (40 gp). Obsidian (6 gp). 1 Minor magic item.


Social Check DCs


Nora Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She keeps her long golden hair kept up in a rat tail. Her eyes are green and she is always smoking a pipe.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A true patriot, Nora would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Nora managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Money/treasure; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Military, Criminal record. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Nora Aranore, Female Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Blossom High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her auburn hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not believe in violence as a means to an end. She is a dedicated Brewer but believes her peers are too gung-ho.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Joker, Pacifist. Bonds: Adventurer, Rich. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Blossom High-hill, Female Halfling Commoner 6
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 34 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)15 (+2) 17 (+3)7 (-2)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs

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