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NPC Generator

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Advanced [show]


Menny Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and is well dressed, constantly wearing a tan suit, red shirt, and tan tie. Her black hair is drawn into a tight pony tail with a skull scrunchie. Her otherwise smooth face is marked with small tiny scars.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She receives visions of the future at random moments

History: The child of a Brewer, who enjoyed hunting, Menny was taken on many hunting expeditions. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). After a long history of fighting, Menny and her spouse have recently divorced.

Motivation: To reunite with her absent mother; and she desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Adventurer, Family. Occupation: Actor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Menny Horcusporcus, Female Gnome Ranger 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. Rhodochrosite (15 gp). Azurite (15 gp).


Social Check DCs


Theobald Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his silver hair in a flapper bob. His eyes are likewise amber.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Theobald was born the youngest of three triplets. Like his father and his brother before him, after school he went straight into learning to become a Priest. He struck the Priest job and began his own company from there.

Motivation: Money/treasure.

Bonds: Rich, Enemies, Family, Job. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Theobald Myerscough, Male Human Adept 9
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)6 (-2) 14 (+2)11 (+0)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 220 pp. Deep blue spinel (800 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vrondiss Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'8" and is wearing colorful clothing, dressed as a Mercenary. His left hand appears badly burned and disfigured. He has moderate length brass crest. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the south to a Mercenary, Vrondiss learned a great deal about his mother's area of expertise. His parents enrolled him in a Paladin school at a young age so that he could practice his psionic talents. By chance he met his sister recently and the two have been together since.

Motivation: He wants revenge against orcs; and someone believes him a fraud

Ideals: Opinionated, Gifted. Bonds: Job, Family, Enemies. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Vrondiss Sumnarghthrysh, Male Dragonborn Paladin 2
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 330 gp. 1 Alchemist’s fire.


Social Check DCs


Egelina Abram, Female Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she is wearing colorful clothing, dressed as a Fletcher. Her hair is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born in the east, but her parents moved at a very young age to the west. Like her father and her sister before her, after school she went straight into learning to become a Fletcher. She has set out to sabotage the competition.

Motivation: She has comitted a past crime that haunts her to this day; and wants to open a new tavern

Ideals: Fighting. Flaws: Insomniac. Bonds: Enemies, Immigrant, Job, Criminal record. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Egelina Abram, Female Human Sorcerer 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp. Chrysoberyl (50 gp). 1 Minor magic item.


Social Check DCs

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