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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Joan Wordsworth, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her silver hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better kind of golem.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Flaws: Antagonistic, Impulsive, Disease, Insomniac. Bonds: Adventurer. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Joan Wordsworth, Female Human Rogue 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 130 gp.


Social Check DCs


Ermina Staurheim, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'11" and is a bit bulky. She is very muscular particularly in the legs. She wears brown leather gloves, a brown jacket, and tight pants. Her silver hair is styled in orderly dreadlocks. Her eyes are brown and catlike.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: A powerful wizard made her what she is. She found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero; and her relatives are trying to arrange a marriage

Bonds: Adventurer, Enemies, Mentor, Family. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

Ermina Staurheim, Female Human Cleric 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)14 (+2) 8 (-1)8 (-1)
Skills Acrobatics +1, Religion +5
Senses Passive Perception 9
Languages Common, Goblin, Auran
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Amethyst (40 gp). Blue quartz (9 gp). Sard (60 gp). Malachite (9 gp).


Social Check DCs


Reynard Riley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. He carries with him a set of greataxes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has wavy red hair. His eyes are likewise gray.

Personality: Eccentric and domineering, Reynard will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the south his family was never financially stable. He worked as a nervous Mayor and found it very stressful. He became a Mayor soon after.

Motivation: Sabotage a competitor; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Fighting, Extrovert, Professionalism. Bonds: Poor, Job. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Reynard Riley, Male Human Expert 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 10 (+0)17 (+3)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Auran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 70 gp. Azurite (13 gp). 1 Masterwork Common Melee.


Social Check DCs


Dustin Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, violet cloak, and he perpetually has his axe ready. He wears a top hat to cover his moderate length black hair. He wears round tiny glasses practically rammed into his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a small toy that he constantly fidgets with.

History: He was born in the west. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Fighting. Flaws: Greedy, Addict, Racist. Bonds: Immigrant, Adventurer. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Dustin Mellerelel, Male Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)14 (+2) 10 (+0)15 (+2)
Skills Religion +4, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 310 gp.


Social Check DCs

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