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NPC Generator

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Advanced [show]


Unvera Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. She is physically well-built. She has wavy red hair. She has green eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She comes from a rich southern family. A freak accident while working with her Dyer mother left her crippled. She became a Performer soon after.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Passionate, Optimist. Flaws: Disease. Bonds: Rich, Job, Adventurer. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

Unvera Garrick, Female Gnome Commoner 3
Small (3'0") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 15 (+2)10 (+0) 8 (-1)6 (-2)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Fargrim Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. His hazel eyes have a joyful gleam in them most of the time.

Personality: Fargrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: When he was but 4 years old his parents immigrated from the south. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. By chance he met his sister recently and the two have been together since.

Motivation: To get a good night's sleep; and to reunite with his absent father

Ideals: Extrovert. Flaws: Insomniac. Bonds: Family, Immigrant, Enemies. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Fargrim Glanhig, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)15 (+2) 13 (+1)8 (-1)
Skills Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 300 sp.


Social Check DCs


Therai Music, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears black painted combat armor at almost all times. His long black hair is drawn into a two foot long braid. This red eyed southerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Therai was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Shy. Bonds: Rich, Immigrant, Military. Occupation: Shepherd

Voice: Aggressive tone

Attributes [hide]

Therai Music, Male Tiefling Adept 8
Medium (5'2") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 58 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)15 (+2) 11 (+0)17 (+3)
Skills Investigation +5, Stealth +6
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp.


Social Check DCs


Adrik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a violet scarf. He is bristling with hidden weapons, mostly hammers and morningstars. His moppish golden hair is in a traditional bowl cut. He has gleaming, smiling gray eyes.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Adrik hails from a village terrorized by goblins. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Days after completing his studies, news broke out that his hometown was attacked by goblins. Adrik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Fearful. Bonds: Criminal record, Poor, Enemies. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Adrik Holderhek, Male Dwarf Adept 7
Medium (4'4") Dwarf, True Neutral (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 11 (+0)7 (-2)
Skills Deception +1, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 900 gp.


Social Check DCs

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