Prâk Quinton, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear ponchos typically of a light white in addition to tight pants, and a wedding ring on his left hand. He has done his best to style his black hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of a Fletcher, who enjoyed hunting, Prâk was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He now owns his own business.
Motivation: He feels threatened by others; and to be a fletcher again
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: In love, Nature, Job. Occupation: Tanner
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 66 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 18 (+4) | 5 (-3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 900 gp.
Baradad Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His crest is cut close to his head. His gold eyes dart from person to person to random spaces in the air.
Personality: A deeply religious man he believes everything happens for a reason. He is an amazing painter.
History: He was born several months after his father was called into army service. After coming to the age of reason, Baradad took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has a rivalry with the Church that dominates his actions; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Bonds: Poor, Religious, Military, Criminal record. Occupation: Fortune-teller
Voice: Low range voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 5 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 7 (-2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 70 pp. Violet garnet (900 gp). Onyx (60 gp). Chalcedony (60 gp). Chalcedony (60 gp).
Jebeddo Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. He keeps his chestnut hair in a pixie cut. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been a successful dealer in antiques buying low and selling high.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Entrepeneur. Flaws: Fearful, Mundane. Bonds: Job, Family. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 44 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
Possessions: 300 gp. 1 Minor magic item.
Mreksh Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His rusty crest is lengthy. His eyes are gold.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He receives visions of the future at random moments
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He was granted necromantic powers by his dying brother.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted, Logical, Impeccable. Flaws: Antagonistic. Bonds: Rich. Occupation: Jeweler
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 70 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 7 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 12000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

