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NPC Generator

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Advanced [show]


Malquis Holimion, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath her clothing is a huge mess of scar tissue. She wears her hair in dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Her tongue was cut out and she uses sign language. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Malquis was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Malquis and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Malquis discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Malquis fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Obtaining odd cultural Halfling artifacts is her passion.

Flaws: Disease. Bonds: Adventurer, Slave, Family, Job. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Malquis Holimion, Female Elf Rogue 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Performance +5, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Carnelian (80 gp). Tourmaline (120 gp). Red-brown spinel (120 gp). 1 Masterwork studded leather.


Social Check DCs


Bharash Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing a long, green cloak. His green crest is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: Revenge; and someone believes him a fraud

Ideals: Joker, Extrovert. Bonds: Religious, Has a crush, Enemies. Occupation: Cook

Voice: French accent

Attributes [hide]

Bharash Ebynichtomonis, Male Dragonborn Paladin 3
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Veloptima Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman usually wears her blue robe and has her shortbow always slung over her shoulder, and a wedding ring on her left hand. Her blonde hair is still thick. She has several tiny sapphire earrings on each ear.

Personality: Veloptima is depressed about a lot of things. She tends to be a nihilist. As long as the job gets done she does not care how it got done.

History: Born in the east to a Farmer, Veloptima learned a great deal about her mother's area of expertise. A gifted student she started as a Layabout, but she got bored and became a Farmer. She now owns her own business.

Motivation: To be a Layabout again; and money/treasure

Ideals: Professionalism. Flaws: Depressed. Bonds: In love, Rich, Job. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Veloptima Miggledy, Female Gnome Sorcerer 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)8 (-1) 15 (+2)16 (+3)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 12
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Blue quartz (14 gp). Azurite (14 gp).


Social Check DCs


Millicent Budd, Female Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are amber.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was raised in a mountains tribe. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Millicent grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Millicent. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Persistence. Flaws: Hedonist. Bonds: Nature, Criminal record. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Millicent Budd, Female Human Warrior 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. Bloodstone (70 gp).


Social Check DCs

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