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NPC Generator

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Advanced [show]


Alexandre Mitchell, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a tight fitting brown shirt and pants. His silver hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the north to a Animal Trainer, Alexandre learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Has a crush. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Alexandre Mitchell, Male Human Aristocrat 2
Medium (5'1") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gilthur Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man is renowned for his bright brown suits and hats. His long black hair reaches down to his waist. His hazel eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Gilthur will drive conversation. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Ideals: Extrovert. Flaws: Addict, Disease. Bonds: Military, Religious. Occupation: Courier

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilthur Trueanvil, Male Dwarf Wizard 4
Medium (3'11") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)13 (+1) 14 (+2)6 (-2)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 200 gp.


Social Check DCs


Sun Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his beige fur in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He pushes his goals aggressively. He is also a coward if confronted.

History: Sun hails from a village terrorized by drow. He helped his mother out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by drow. Sun was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and a deep hatred of drow

Ideals: Disciplined. Flaws: Insomniac, Fearful. Bonds: Enemies, Job. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Sun Shore, Male Tabaxi Ranger 12
Medium (5'4") Tabaxi, Neutral Good (CR 12)
Armor Class 13
Hit Points 19 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 3 (-4)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +6, Stealth +7
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: Silver comb with moonstones (1000 gp). Solid gold idol (900 gp).


Social Check DCs


Rosamund Tickle, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tight fitting brown shirt and pants. Her chestnut hair is well kept. She wears a mask on her face.

Personality: She is overprotective of those who hire her services. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Rosamund studied abroad. Her first spouse was a Fortune-teller, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Logical, Gifted. Bonds: Guardian, Family, Adventurer. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Rosamund Tickle, Female Human Aristocrat 10
Medium (4'8") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 29 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 14 (+2)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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