Heward Milton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown Stetson hat and brown clothes. He has styled his brown hair well, parting it to the right. He has gleaming, smiling blue eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is afraid of women and trembles around them
History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by drow. Heward was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He feels that his past leaves him morally obligated to help; and revenge
Flaws: Shy. Bonds: Poor, Slave, Enemies, Criminal record. Occupation: Bricklayer
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 78 (11d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 8 (-1) | 19 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Dwarven, Orc, Elven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: Chalcedony (40 gp). Hematite (9 gp). Chrysoprase (40 gp). Alexandrite (700 gp). Fiery yellow corundum (800 gp). Star ruby (800 gp). Lapis lazuli (9 gp).
Spring Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'9", this man wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His fur is cinnamon and curly. He has a tattooed face.
Personality: This man loves dancing and to teach people dancing more than just about anything. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born on a small isolated farm. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane. Bonds: Poor, Nature, Job. Occupation: Courier
Voice: Timid voice
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 60 pp.
Tarhun Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His copper crest is smooth and relatively long. His eyes are red and he is always smoking a pipe.
Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Like his mother and his sister before him, after school he went straight into learning to become a Baker. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A deep hatred of drow; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Nature, Enemies. Occupation: Baker
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 66 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 80 pp. Golden yellow topaz (700 gp). Jet (140 gp). Jacinth (3000 gp). Star rose quartz (20 gp). White opal (700 gp). Banded agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elama Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet small hat and violet clothes, and carries sickles. Her moppish golden hair is in a traditional bowl cut. Her hazel unseeing eyes seem to look past you.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Gifted from a young age, Elama studied abroad. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Tanner they were divorced and she won custody of their son. She worked as a Gardener, and she later adopted a second son.
Motivation: Wants to raise her children well.
Ideals: Fighting, Gifted. Flaws: Disease, Antagonistic. Bonds: Job, Family. Occupation: Gardener
Voice: Squeaky
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 14 (+2) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Gold dragon comb with red garnet eye (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Solid gold idol (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

