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NPC Generator

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Advanced [show]


Reddlepop Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing the road beaten gear of a warrior. Her silver hair is still thick. She wears large thick round spectacles.

Personality: Stoic and calm, she prefers to meditate than take action. She has a habit of throwing herself into exceedingly dangerous situations.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. After a long history of fighting, Reddlepop and her spouse have recently divorced.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Fighting, Disciplined, Gifted. Flaws: Impulsive, Antagonistic. Bonds: Adventurer. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Reddlepop Folkor, Female Gnome Wizard 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)11 (+0) 10 (+0)17 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 29000 cp. Amber (130 gp). Rhodochrosite (4 gp).


Social Check DCs


Valanthe Holland, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears very tight pants and wife beaters, though occasionally she sports a violet coat. Her moppish auburn hair is in a traditional bowl cut. She has gray eyes and a violet hat with a brown feather.

Personality: She is very quiet and rarely speaks above a whisper. Flattery will make her almost putty in your hands.

History: Valanthe was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Shy, Selfish. Bonds: Poor, Adventurer. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Valanthe Holland, Female Half-Elf Warlock 7
Medium (4'9") Half-Elf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 16 (+3)9 (-1)
Skills Athletics +3, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Tree Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear pastel pants and tee shirts. His fur is black and very short. His amber eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them

History: Gifted from a young age, Tree studied abroad. His father was a soldier and died while he was still young. Tree was left his father's suit of armor and trained in its use and care. He was granted psionic powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Selfish, Shy. Bonds: Military. Occupation: Stylist

Voice: Scottish accent

Attributes [hide]

Tree Shoe, Male Tabaxi Barbarian 7
Medium (6'0") Tabaxi, Chaotic Good (CR 7)
Armor Class 10
Hit Points 58 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 11000 sp. Smoky quartz (50 gp).


Social Check DCs


Borun Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a long chestnut beard, and similarly colored long hair. He has a tattooed face.

Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Entrepeneur, Gifted. Bonds: Job, Adventurer. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Borun Fastfoot, Male Halfling Fighter 3
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)16 (+3) 10 (+0)14 (+2)
Skills Arcana +5, Deception +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Terran, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 12000 cp.


Social Check DCs

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