Hadwisa Lindsay, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing the road beaten gear of a warrior. She wears her blonde hair down. Her otherwise smooth face is marked with small tiny scars.
Personality: Hadwisa is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Hadwisa's homeland. Hadwisa decided to take the middle way and become a bodyguard. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To get a good night's sleep.
Ideals: Fighting, Extrovert. Flaws: Secretive, Disease, Insomniac. Bonds: Immigrant. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: Just what you see.
Quillathe Meliamne, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she usually wears her tan robe and has her glaive always slung over her shoulder. She has wavy red hair. Her eyes are a pleasant hazel.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Quillathe was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things.
Ideals: Opinionated. Flaws: Mundane. Bonds: Poor, Mentor. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 5 (-3) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Golden yellow topaz (200 gp).
Gennal Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a simple blue robe with yellow stripes complete with hood. His hair is always cut to a buzz. His eyes are violet and catlike.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to loving parents in a slum to the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur, Persistence. Flaws: Secretive. Bonds: Poor, Religious. Occupation: Detective
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +6
Possessions: 900 sp.
Jelenneth Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears skinny pants and wears a violet and green robe with the hood down. Her hair, while still mostly brown, has prominent grey streaks. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, she is a well trained Butcher. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: A powerful brothel owner made her what she is. Her childhood dream was to be a Marshal, but she was a colossal failure. Due to her spouse's obsession with being a Marshal they were divorced and she won custody of their daughter. She worked as a Butcher, and she later adopted a second daughter.
Motivation: To protect her home; and her relatives are trying to arrange a marriage
Ideals: Philantrophist. Bonds: Job, Mentor, Family, Guardian. Occupation: Butcher
Voice: French accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp.
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