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Advanced [show]


Wobbles Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This southern man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his quarterstaff. His clothes are grease stained in places. He has styled his blonde hair well, parting it to the left. He is baby faced.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. He hasn't told them the truth, but wants to settle down with them.

Motivation: A strong sense of loyalty to Gnomish people; and he would like to get married and retire

Flaws: Racist. Bonds: Poor, Immigrant, Has a crush. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Wobbles Horcusporcus, Male Gnome Ranger 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)13 (+1) 17 (+3)10 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Zircon (80 gp). Hematite (15 gp). Red-brown spinel (130 gp). 1 Minor magic item.


Social Check DCs


Yvonne Tindall, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her chestnut hair is styled in orderly dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her brother before her, after school she went straight into learning to become a Crown-heir. She has drifted from career to career and currently works as a Crown-heir.

Motivation: Expand her business.

Ideals: Philantrophist, Fighting. Bonds: Poor, Religious, Job. Occupation: Crown-heir

Voice: Switch between two voices

Attributes [hide]

Yvonne Tindall, Female Human Warlock 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)7 (-2) 9 (-1)10 (+0)
Skills History +0, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp.


Social Check DCs


Zaffrab Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with violet socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. His long brown hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Body Guard arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After months of barely getting by, Zaffrab managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Pacifist. Bonds: Rich, Criminal record, Adventurer. Occupation: Body Guard

Voice: Nasally tone

Attributes [hide]

Zaffrab Dunben, Male Gnome Warlock 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)10 (+0) 9 (-1)8 (-1)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 2000 cp.


Social Check DCs


Anne Thackeray, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'8". She likes to wear ponchos typically of a light brown in addition to tight pants. Sporting a white mohawk this woman's hair draws a lot of attention. Her eyes are green and catlike.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Anne is combative with any and all who dare try her patience in the slightest.

History: She was born in the west, but her parents moved at a very young age to the south. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Anne took refuge in the old dungeon and found the beat up axe and armor she uses now. Since then, she has sought to make the best of life.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and wants to have a good time and be beloved

Ideals: Optimist, Justice. Bonds: Immigrant, Nature, Enemies. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Anne Thackeray, Female Human Paladin 4
Medium (4'8") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 46000 sp.


Social Check DCs

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