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NPC Generator

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Ability Scores
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Advanced [show]


Bree Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red coat over a blue low-cut shirt, and a Stetson hat upon her head. Her tied-back hair is brown. She has gray eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She uses divination through singing.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mason arts, while her father instructed her in etiquette, music and courtly manner. Her mother was a mechanic, and taught her how to fix just about anything. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is greedy

Ideals: Persistence, Gifted, Justice. Flaws: Greedy. Bonds: Rich. Occupation: Mason

Voice: Aggressive tone

Attributes [hide]

Bree Underbough, Female Halfling Ranger 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)10 (+0) 9 (-1)13 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Diggory Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with green highlights, and long red pants that bunch up around his shoes. He is bristling with hidden weapons, mostly ceremonial daggers and bastard swords. He wears a wide-brimmed hat to cover his moderate length black hair. His eyes are green and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered singing. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and seeks redemption

Ideals: Professionalism, Artistic. Flaws: Disease. Bonds: Criminal record, Rich, Slave. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Diggory Barlow, Male Human Druid 7
Medium (5'9") Human, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 67 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)17 (+3) 13 (+1)16 (+3)
Skills History +6, Investigation +6
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Ortegar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a white coat over a violet low-cut shirt, and a small hat upon his head. He keeps his long white hair kept up in a rat tail. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. Ortegar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Gardener mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with his absent mother; and doesn't want to be a carpenter and was forced into it by his family

Ideals: Gifted, Justice. Flaws: Disease. Bonds: Family, Rich. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Ortegar Goldfound, Male Halfling Paladin 4
Small (3'3") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork studded leather.


Social Check DCs


Simon Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his spear ready. His auburn hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home; and he is greedy

Ideals: Fighting, Persistence. Flaws: Disease. Bonds: Rich, Guardian. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Simon Blum, Male Half-Elf Cleric 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: Just what you see.


Social Check DCs

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