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NPC Generator

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Advanced [show]


Olgoth Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. His red hair is greying along the sides and has receded to reveal a widow's peak. His green eyes peer out from beneath his wide-brimmed black hat.

Personality: Calm and collected, he is a well trained Detective. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his mother was called into army service. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a Detective soon after.

Motivation: He has passion for adventuring and risk; and marry his sister to traveling adventurers

Bonds: Job, Rich, Military, Family, Adventurer. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Olgoth Vance, Male Half-Orc Warrior 3
Medium (6'0") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 8 (-1)11 (+0) 9 (-1)9 (-1)
Skills Intimidation +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Flask Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her red fur in a flapper bob. She wears round tiny glasses practically rammed into her face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is able to fit into much smaller and tighter spaces than normal.

History: Flask was born the youngest of three triplets. She worked as a nervous Bellfounder and found it very stressful. She tends to her Bellfounder job now, and dutifully fulfills any obligations she has.

Motivation: Doesn't want to be a Bellfounder and was forced into it by her family.

Ideals: Fighting, Athletic, Gifted. Flaws: Cynical. Bonds: Family, Job. Occupation: Bellfounder

Voice: Speaks with a cold

Attributes [hide]

Flask Of Spirit, Female Tabaxi Ranger 4
Medium (5'9") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Tervaround Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears blue painted combat armor at almost all times. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are likewise green.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She misses her home and complains about the freezing weather, even in summer.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Merchant arts, while her father instructed her in etiquette, music and courtly manner. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found

Flaws: Antagonistic. Bonds: Immigrant, Rich, Family. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Tervaround Fabblestabble, Female Gnome Rogue 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 pp. 1 Chain shirt.


Social Check DCs


Geva Law, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a grey cloak and cross-gartered brown stockings. Her hair is always cut to a buzz. She wears crescent spectacles with a black brim.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Geva grew up listening to her mother's many stories. Geva liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by giants. Geva was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she desires power and/or immortality

Ideals: Fighting. Flaws: Impulsive. Bonds: Enemies, Adventurer, Nature. Occupation: Tailor

Voice: Switch between two voices

Attributes [hide]

Geva Law, Female Human Monk 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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