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Advanced [show]


Helen Kensley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an entirely grey suit with red socks and a vest with buckled shoes. She wears a Stetson hat to hide her balding. Her green eyes dart from person to person.

Personality: She is almost excessively polite to everyone, even when angry. She works hard and plays hard.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Helen never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She feels the way she acts is they only way to get by in the world; and wishes to resurrect an old love

Ideals: Impeccable. Flaws: Shy, Hedonist. Bonds: Rich, In love. Occupation: Adventurer

Voice: Eastern European accent

Attributes [hide]

Helen Kensley, Female Human Ranger 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp.


Social Check DCs


Gardain Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his blue robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. His tied-back hair is chestnut. His green unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gardain was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Revenge; and many brigands want him driven away

Ideals: Gifted, Justice. Flaws: Disease. Bonds: Enemies. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Gardain Battlehammer, Male Dwarf Adept 12
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 66 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 12 (+1)4 (-3)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 400 pp. Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man is wearing a tight red one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has a small bristly mustache and wavy blonde hair. His green eyes lackadaisically let the world flow into them.

Personality: Dondon wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dondon took refuge in the ruined castle and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and he is greedy

Ideals: Disciplined. Bonds: Rich, Job, Nature, Adventurer. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Dondon High-hill, Male Halfling Commoner 5
Small (2'11") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 13 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)14 (+2) 9 (-1)14 (+2)
Skills Deception +5, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. Rock crystal (60 gp). Malachite (13 gp).


Social Check DCs


Eleanor LaCava, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair has been sun bleached extensively. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a small toy that she constantly fidgets with.

History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic. Flaws: Addict, Insomniac, Antagonistic. Bonds: Poor. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Eleanor LaCava, Female Half-Elf Warrior 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Insight +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 2000 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs

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