Rimmon Creed, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to fit into much smaller and tighter spaces than normal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Athletic, Gifted, Persistence. Bonds: Enemies. Occupation: Carter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 55 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunnloda Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, she is not a threatening figure. Her silver hair is still thick. She has violet eyes.
Personality: She has a massive crush on the younger sibling of the Laborer who has hired her part-time. She is skeptical of what others tell her and is slow to trust.
History: She was born in a small island village. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She would like to get married and retire; and she's in love
Ideals: Fighting. Flaws: Shy. Bonds: Rich, Has a crush, Nature. Occupation: Laborer
Voice: Hissing voice
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 11)
Armor Class 9
Hit Points 53 (11d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1800 gp. Tourmaline (150 gp). Sard (40 gp). Black opal (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thorin Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak. He carries a battered spear and tarnished sickle as well. His white hair is slicked back into a classic pompadour. His violet eyes dart from person to person.
Personality: He is very quiet and rarely speaks above a whisper. He is afraid of women and trembles around them
History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the west; and he is a bit of a kleptomaniac
Ideals: Fighting, Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Criminal record. Occupation: Adventurer
Voice: Aggressive tone
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 19 (+4) | 14 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Silver holy symbol.
Drifting Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He usually wears his pastel robe and has his shield always slung over his shoulder. He has dyed his greying beige fur a little too much giving a sharp beige color. He has green eyes and a pastel hat with a green feather.
Personality: He dislikes all the random violence that takes place in the north. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Drifting lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Bookbinder, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently gotten a pet goose that steals things from people.
Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc
Ideals: Pacifist, Impeccable. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Locksmith
Voice: German accent
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 15)
Armor Class 12
Hit Points 84 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Lapis lazuli (8 gp). Amethyst (90 gp). Pink pearl (90 gp). Hematite (8 gp). Aquamarine (1200 gp). Amethyst (90 gp). Rose (50 gp). Freshwater pearl (8 gp). Star ruby (400 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

