Kristryd Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'0" when asserting herself. She wears her white hair down. She tend to wears goggles to shield her eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She believes the world needs to unite to get rid of drow once and for all.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Crown-heir and found it very stressful. Days after completing her studies, news broke out that her hometown was attacked by drow. Kristryd was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she'd like to take her coworkers down a peg
Flaws: Sensitive, Disease. Bonds: Enemies, Job. Occupation: Crown-heir
Voice: Soft and mumbly
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Brottor Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Knight. With bright chestnut hair and a scraggly beard. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He struck the Knight job and began his own company from there.
Motivation: Sabotage a competitor; and balancing his hectic life and new knight responsibilities is difficult
Ideals: Philantrophist, Entrepeneur. Bonds: Job, Rich, Family. Occupation: Knight
Voice: American accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Arannis Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, violet shirt, and black tie. He carries with him a set of longswords on his belt, each one with a topaz on the hilt. His chestnut hair is kept up in a ponytail inside a Stetson hat. His eyes are a pleasant hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Arannis was born the youngest of three triplets. He worked as a nervous Bounty Hunter and found it very stressful. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Family, Job. Occupation: Bounty Hunter
Voice: Low range voice
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Oriel Cornish, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has dyed her greying brown hair a little too much giving a sharp brown color. She wears round tiny glasses practically rammed into her face.
Personality: She is irascible and easily irritated. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Oriel was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Due to her spouse's obsession with being a Bowyer they were divorced and she won custody of their son. She worked as a Miner, and she later adopted a second son.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Miner
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. A roughly beaten golden orb (60 gp).
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