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NPC Generator

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Advanced [show]


Werydd Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has blonde hair. She has green eyes and a grey hat with a green feather.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Werydd was left her father's suit of armor and trained in its use and care. She has recently gotten a pet goose that steals things from people.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she has decided she is irredeemable

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Military, Criminal record, Adventurer. Occupation: Ploughman

Voice: Laughs frequently while speaking

Attributes [hide]

Werydd Eversharp, Female Dwarf Wizard 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 19 (+4)10 (+0) 15 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Philomena Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is always cut to a buzz. She is baby faced.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to a criminal king-pin and mafia family Through the years after Philomena was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Philomena's father didn't care for her much, and the feeling was mutual. She is untrained/undisciplined, which makes her dangerous.

Motivation: Retire the richest woman in the west; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Philomena Jamjar, Female Halfling Rogue 3
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 16
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 17 (+3)11 (+0) 10 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5

Possessions: 200 gp.


Social Check DCs


Manfred Royal, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Manfred was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and he's repulsed by the pc

Ideals: Logical. Flaws: Addict, Antagonistic. Bonds: Job, Family. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Manfred Royal, Male Human Aristocrat 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 16 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)12 (+1) 11 (+0)15 (+2)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. Smoky quartz (70 gp). Alexandrite (1300 gp). Emerald (1200 gp). Rock crystal (70 gp). 1 Minor magic item.


Social Check DCs


Kasdeya Charisma, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a large black jacket, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her white hair is drawn into a tight pony tail with a rose scrunchie. Her white eyes dart from person to person.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Hunter. She has achieved small success as a Hunter.

Motivation: To reunite with her absent mother.

Ideals: Philantrophist. Flaws: Disease. Bonds: Family, Job. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Kasdeya Charisma, Female Tiefling Commoner 5
Medium (4'9") Tiefling, Neutral Good (CR 5)
Armor Class 8
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 800 gp. Blue quartz (7 gp). Blue quartz (7 gp). Golden yellow topaz (1100 gp). White opal (600 gp).


Social Check DCs

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