Quelenna Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her black hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Quelenna will drive conversation. Animals are drawn to her, and she is able to talk to them.
History: Quelenna was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She has set out to sabotage the competition.
Motivation: Many drow want her driven away; and revenge
Ideals: Extrovert, Gifted. Bonds: Job, Enemies. Occupation: Actor
Voice: Whispers
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 40 pp. Red garnet (80 gp). Brown-green garnet (80 gp).
Akra Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman dresses like a well dressed Mercenary does. Her clothes are grease stained in places. She wears her gold crest up. She has gold eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gifted student she started as a Carpenter, but she got bored and became a Mercenary. She now owns her own business.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Insomniac, Hedonist. Bonds: Job, Poor, Immigrant. Occupation: Mercenary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 105 (16d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
Possessions: 9000 gp. Sapphire pendant on gold chain (2900 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Black velvet mask with numerous citrines (120 gp). Old masterpiece painting (500 gp). Gold and topaz bottle stopper cork (300 gp). Fire opal pendant on a fine gold chain (500 gp). Silver comb with moonstones (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). An abacus with copper, silver and gold markers (120 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item.
Greeba Abram, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her silver hair is kept up in a ponytail inside a Stetson hat. She wears round tiny glasses practically rammed into her face.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Flattery will make her almost putty in your hands.
History: Greeba was born in the south. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Someone believes her a fraud; and to reunite with her old friends
Ideals: Optimist, Persistence. Flaws: Selfish. Bonds: Adventurer, Enemies. Occupation: Barber
Voice: Slurs words
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 500 gp. Iolite (70 gp).
Rangrim Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears grey leather gloves, a grey jacket, and tight pants, he is not a threatening figure. His hair is golden and very short. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.
History: Rangrim was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Wants to work out more often; and regain custody of his daughter
Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Banker
Voice: Raspy
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 7 (-2) | 12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 40 gp. Sardonyx (80 gp). 2 Antitoxin.
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